What do you know about coins?

Well, if you carry out certain missions, you'll receive coins. Save them up, and you can buy rewards.

I'm currently looking for someone to kill those Spirits over there. You help me out, and I'll give you coins.

"What's your problem with Spirits?"

Normally I haven't got a problem, but they've been attacking people lately. Something about "disruptions in the flow of Aether." I'm here to reward any Daeva willing to address the issue.

"I might be able to help."

Excellent. If you go down and get rid of 6 [%dic:STR_DIC_M_AElemental1stD_18_An]s and 16 [%dic:STR_DIC_M_AElemental2ndD_18_An]s, I'll give you some iron coins.

A fair price for the job, I assure you. Are you up for it?

Accept. Decline.

Ah, good.

Remember, hunt down 6 [%dic:STR_DIC_M_AElemental1stD_18_An]s and 16 [%dic:STR_DIC_M_AElemental2ndD_18_An]s.

Hopefully that will make things safer around here. And it'll make you richer!

"I'll be back for those coins."

You don't want to earn any coins?

You know, coins buy you things you can't get in ordinary shops.

You should really reconsider.

"Not right now, thanks."

At the rate we're going, we'll kill all these Spirits before we find out what's wrong with them...

It solves the problem either way, I guess.

Did you hunt down 6 [%dic:STR_DIC_M_AElemental1stD_18_An]s and 16 [%dic:STR_DIC_M_AElemental2ndD_18_An]s?

"I did."

Good job. As promised, your Iron Coin.

Feel free to keep working--we need to get these Spirits under control.

Hunt Spirits to earn Coins.

[%dic:STR_DIC_M_AElemental1stD_18_An] ([%2]/6)

[%dic:STR_DIC_M_AElemental2ndD_18_An] ([%5]/16)

Talk with [%dic:STR_DIC_N_Lateni].

Coin Administration Officer Lateni promised to give you an Iron Coin if you kill Bladestorm Spirits and Cyclone Spirits. Get rid of Spirits and obtain coins.

Lateni said that the Spirits have become violent recently for whatever reason. He offered to give you an Iron Coin if you hunted them down.

You defeated the Bladestorm Spirits and Cyclone Spirits and received Lateni's reward.

New quest: [%questname] In progress: [%questname]