>The sun-suckers' attempts at subtlety are painfully obvious. They brought in a scout unit to watch over our base. Looking for a chance to attack.

We got to hit the [%dic:STR_DIC_M_LDF5_Recon_v01_L_all] now.

Accept. Decline.

Enough playing. Or were the Elyos scouts too strong for you?

"Hah! They're decent, but I had it easy."

That's good to hear. Without their scouts, the Elyos offensive will run blind.

Kill the [%dic:STR_DIC_M_LDF5_Recon_v01_L_all] that appear when the Asmodians capture [%dic:STR_DIC_W_LDF5a_A2_1]. ([%2]/5)

Talk with [%dic:STR_DIC_N_LDF5_Village_Guard01_D].

Cripple the Elyos offensive by eliminating the [%dic:STR_DIC_M_LDF5_Recon_v01_L_all].

Arfast said that killing the Elyos scout unit would give the Asmodians a huge advantage.

When you returned from wiping out the Elyos Occupation Scouts, he thanked you and said victory was all but assured.

New quest: [%questname] In progress: [%questname]