There are few things more disturbing than the call of a [%dic:STR_DIC_M_LDF5B_C1_ElementSeiren_63_An].

Just once is enough to spawn nightmares... if we could ever sleep.

Day and night they scream, and Headquarters won't let us kill them. You, on the other hand, seem to be unoccupied at the moment.

Accept. Decline.

I've never tried to get inside the mind of a monster, but even Balaur sleep.

These Seirens, they never stop screaming. What could drive a creature to that?

"There are a few less voices now."

How can you tell? I mean, thank you.

I'm hoping that with some more discouragement, they'll go scream somewhere else.

Here is a small token for your service, [%username].

Kill [%dic:STR_DIC_M_LDF5B_C1_ElementSeiren_63_An]s ([%2]/10).

Talk with [%dic:STR_DIC_N_LDF5_Village_Guard12_L].

Kill the Lake Seirens to stop the noise.

Ceron asked you to kill the Lake Seirens to end their screaming.

You killed some as requested, but it didn't seem to make a difference.

New quest: [%questname] In progress: [%questname]