Q30452 ??? Not entered

With the power of the Magic Stone, you should be able to simply walk through the barrier at Argent Manor.

But your task will not be as easy as that sounds. Davlin is VERY good at making golems.

[%dic:STR_DIC_N_Gortea]'s laboratory is on the second floor. [%dic:STR_DIC_M_IDElementalN_Nmd_Wizard_60_Al] is most likely to be there.

We have no idea of Zadra's capabilities. But to have overwhelmed Davlin's golems indicates great power. You must defeat him quickly and decisively. Are you up to the task?

Accept. Decline.

You... you're one of those Asmodians! Then [%dic:STR_DIC_N_Raues] sent you, didn't he?

To have revealed the existence of this place to outsiders! He must have been very concerned for my well-being.

Don't worry. I can make it back on my own. I just need to bring a few of my golems back to their true loyalty.

"Stay safe, then."

You've returned! I must confess that I've been most anxious since you agreed to this rescue.

Have you defeated Zadra Spellweaver? Where is Davlin?

"Be calm. All is well."

Excellent! Now that Davlin is safe, the veil of secrecy can relax a little. Hopefully that will help us reclaim what the Balaur took.

If only Davlin had returned with you! She has always been somewhat reckless. Hopefully this time nothing will go wrong.

Your success will benefit your people, in many ways. Please take this with the deepest of gratitude.

Kill [%dic:STR_DIC_M_IDElementalN_Nmd_Wizard_60_Al].

Talk to [%dic:STR_DIC_N_Gortea].

Report to [%dic:STR_DIC_N_Raues].

Go to Argent Manor and rescue Davlin by killing Zadra Spellweaver.

Sierrac pleaded with you to go to Argent Manor and save Davlin.

You killed Zadra Spellweaver and rescued Davlin. Both Davlin and Sierrac thanked you profusely.

New quest: [%questname] In progress: [%questname]