The Drakan create their own doom. Hahaha! And we deliver it on unexpected wings.
But only once we determine where best to warp and weft.
The Kaichin Engineering League abuse technology under order by the Dragon Lords. Nasty fellows.
While there is no room for honesty in the bosom of their violent leader, Popuchin, that villain did lay out the fortress's schematics.
Will you liberate them?
Obliterate all five [%dic:STR_DIC_N_IDStation_FOBJ_TOWER1]s that crowd the Control Zone.
Then the Supervisor's Workshop opens and you charge in.
[%dic:STR_DIC_M_IDStation_ShulackFlight_NM_58_An] may try to throw you out of his office, but I'm sure you can deal with him. I hear he hides the schematic in a treasure box.
What? You are closing in on the Command Area. Why stop now?
(A sign on the worn, polished box reads, "Popuchin's. Keep out!")
(You dig gently through Popuchin's precious rubble.)
(Underneath pictures and trinkets lies a document that says, "Top Secret: Sky Fortress Blueprint.")
This Balaur costume chafes.
Haha! Would that I could, brother.
But this document has a journey to take, and I would not hold it dormant for a mere itch nor for all the Kinah of the Shugo.
Destroy [%dic:STR_DIC_N_IDStation_FOBJ_TOWER1]s in the [%dic:STR_DIC_W_IDStation_SZ_02_A] ([%2]/5).
Defeat [%dic:STR_DIC_M_IDStation_ShulackFlight_NM_58_An] and open [%dic:STR_DIC_I_IDStation_FOBJ_S_BOX].
Go back to [%dic:STR_DIC_N_Hariken].
Destroy all the Dredgion Generators to open the way to Popuchin, so that you may take his blueprints.
Hariken said he needed Popuchin's schematic of the Sky Fortress in order to know how best to carry out sabotage.
You opened Popuchin's workshop by destroying the Power Generators, then you killed him and took his blueprints before heading back to Hariken for more instructions.