Using A Macro

Choose from the list for more details.

Using Macros

Managing Macros

Editing Macros

Cautions

What is a Macro?

A macro is a function that enables you to carry out a number of continuous processes in one step. With a macro, you can use several skills or commands by clicking a single icon.

Running a Macro

Click Menu - Macro to open the Edit Macro window. Run a macro by selecting one from the Macro list and putting its icon on the Quickbar, or by entering the Macro Command directly in the Chat Window.

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Creating a Macro

To create a new macro, press the New Macro button on the Macro Tab of the Macro window. You can save up to 12 macros.

Deleting a Macro

Select the macro icon to delete from the Macro list, then click the Delete button.

Editing a Macro

1. Select the macro icon to edit, then click the Edit button.

2. Edit the macro text in the Edit Macro window, then click the Save button.

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The Edit Macro Window

Macro Name: You may enter up to 10 characters, including spaces. When you put a macro on the Quickbar, its name is displayed as a tool tip.

Macro Description: Enter a brief description of the macro here. You can enter up to 40 characters, including spaces.

Select Icon: These are icons you can use as macro icons.

Enter Macro Command: Type the commands - one per line - to include in the macro. You may enter up to 255 characters, including spaces.

Entering a Macro Automatically

Dragging a skill, function, emote, Quickbar, or item icons onto the Enter Macro Command box of the Edit Macro Window enters that command automatically.

Entering a Macro Manually - Skills

Type "/Skill SkillName" in the Enter Macro Command box of the Edit Macro Window. You must enter the exact name of the skill, including spaces, to run the macro properly.

Ex) /Skill Ferocious Strike II

Entering a Macro Manually - Functions

Type "/Skill FunctionName" in the Enter Macro Command box of the Edit Macro Window. You must enter the exact name of the function, including spaces, to run the macro properly.

Ex) /Skill Pick Up Item

Entering a Macro Manually - Emotes

Type "/EmoteName" in the Enter Macro Command box of the Edit Macro Window.

Ex) /Dance

Entering a Macro Manually - Quickbar

Type "/Quickbar [Quickbar Type] [Quickbar Number] [Quickbar Slot Number]" in the Enter Macro Command box of the Edit Macro Window. The numbers for quickbar types are: Basic Quickbar (1), Alt Quickbar (2), Ctrl Quickbar (3), and Right Quickbar (4).

Ex) /Quickbar 1 2 3 - executes the icon registered in the third slot of the second row of the Basic Quickbar.

Entering a Macro Manually - Items

Type "/Use ItemName' in the Enter Macro Command box of the Edit Macro Window.

Ex) /Use Mercenary's Fruit Juice

Entering a Macro Manually - Target Selection

Type "/Select CharacterName" in the Enter Macro Command box of the Edit Macro Window. You can enter [Self], [Pet], [Group1~5], [Pet1~5], [Target], [PreviousTarget] and [TargetOfTarget] instead of a character name.

Ex) /Select [Pet1] - Selects the pet of the group member no. 1.

/Select [PreviousTarget] - Selects the previously selected target.

Entering a Macro Manually - Chat

Type "/ChatMode Text" in the Enter Macro Command box of the Edit Macro Window.

Ex) /Whisper Hi there!

You can enter [Self], [Pet], [Group0~5], [Pet1~5], [Target], [PreviousTarget] and [TargetOfTarget] while in the middle of a chat.

Ex) /Group [Group1] is the greatest!

Entering a Macro Manually - Variables

You can assign variables to frequently used names by entering /Variable [0-9] Name in the Enter Macro Command box of the Edit Macro Window.

Ex) /Variable 0 Minor Potion of Life

You can compose macros more easily by registering variables assigned to long names. Assigned variables can be checked in the Variable tab of the Macro Window.

Ex) /Use [variable0] - uses a Minor Potion of Life.

Entering a Macro Manually - Designate an Inventory Slot

Type "/Use [horizontal number] [vertical number]" in the Enter Macro Command box of the Edit Macro Window.

The horizontal numbers begin on the left side of your inventory and are numbered 1 through 9.

The vertical numbers begin at the top of your inventory and are numbered from 1 to the maximum inventory expansion possible.

Ex) /use [1 3] - This command uses the item positioned in the leftmost column, number 1, and the third row, number 3, in your inventory.

Entering a Macro Manually - Equipping Items

Enter "/Use right [item name]" or "/Use left [item name]" in the Enter Macro Command box of the Edit Macro Window to equip an item in your right or left hand slot.

Ex) /Use right [Verteron Earrings] - Equips Verteron Earrings in your right earring slot.

Ex) /Use left [Verteron Earrings] - Equips Verteron Earrings in your left earring slot.

Entering a Macro Manually - Miscellaneous

You can delay time by entering "/Delay TimeInSeconds.

Ex) /Delay 3.5 - delays the execution for 3.5 seconds.

You can execute a normal attack by entering "/Attack".

Ex) /Attack - attacks a selected target.

You can change the usage status of a Power Shard by entering "/PowerShard Activate/Deactivate".

Ex) /PowerShard activate - uses the Power Shard.

You can change your equipped weapon by entering "/Changeweaponset".

You can support a selected target by entering "/SelectTargetofTarget".

You can automatically choose a target to attack by entering "/Automaticselection".

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Cautions about using Macros

- You cannot enter a macro within a macro.

- Some commands require cooldown time between the execution of commands.

- Macros are stopped when there is not enough MP or HP to execute a skill, or when there is no target.

- Use the Example tab to see how to use commands.

- You cannot use the following macro commands in the Chat window:

/Delay [Self], [Pet], [Group0~5], [Pet1~5], [Target], [PreviousTarget], [TargetOfTarget] and [Variable0~9].

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