Now that Kaluva and its webs are gone, we can turn our attention to the Crystal Mezzanine. A scout reported spotting an [%dic:STR_DIC_M_IDAbRe_Core_02_FiNmd_Combine] there, which would present a major problem for us.
The worst of it is that an Unstable Dayshade can split itself into two parts, one [%dic:STR_DIC_M_IDAbRe_Core_02_Boss_Guardian_Light_Fi_60_Al] and one [%dic:STR_DIC_M_IDAbRe_Core_02_Boss_Guardian_Dark_Fi_60_Al]. You have to defeat them both.
When you fight them, they build a shield. The Unstable Rukril makes an Unstable Piece of Splendor, and the Unstable Ebonsoul makes an Unstable Piece of Midnight.
Take the Unstable Piece of Midnight to the Unstable Rukril to disapate its shield, and do the same with the Unstable Piece of Splendor and the Unstable Ebonsoul.
Most importantly, once their shields are down, you need to try and kill them almost simultaneously. Whichever one you kill first, the other will become more aggressive and difficult to fight.
Since you made it back in one piece, you must have succeeded then? The Unstable Dayshade is no more?
Thank you. I'm sure it was a very difficult battle, but you managed to take care of the problem quite quickly. Once my scouts come back, we should be ready to enter the center of the debris.
Come back soon, [%username].
Get rid of the protector of The Crystal Mezzanine.
[%dic:STR_DIC_M_IDAbRe_Core_02_Boss_Guardian_Light_Fi_60_Al] ([%2]/1).
[%dic:STR_DIC_M_IDAbRe_Core_02_Boss_Guardian_Dark_Fi_60_Al] ([%5]/1).
Report to [%dic:STR_DIC_NPC_Ab1_1011_TreasureGate_Da].
Kill the Unstable Ebonsoul and Unstable Dayshade inside the Crystal Mezzanine.
Gwal asked you to kill the Unstable Dayshade and Unstable Ebonsoul inside the Crystal Mezzanine.
He thanked you for your help when you returned, and promised more missions to come.