If we're to keep up our strength, then we have to eat, right? But neither of my companions here care much about food, so the task falls to me.

I would prefer hot meals, but it can get difficult with three of us. Finding enough of the ingredients takes so long.

I finally started making jerky. Drying out the meat makes it last longer and I can do it in bulk, so I don't have to do it for every meal.

"Good idea. Has it gone over well?"

So far, very well. I've discovered that the lean rib meat and sirloin of Ettins are the best for it.

I received a few coins to use while assisting out here. If you gather some of the meat for me, I'll be glad to give you one of them.

Accept. Decline.

Excellent. You can find what I need near the fortress and on Vaizel's Peak--[%dic:STR_DIC_I_QUEST_1506a] and [%dic:STR_DIC_I_QUEST_1506b] from [%dic:STR_DIC_M_Ettin_32_An]s and [%dic:STR_DIC_M_EttinBig_32_An]s.

I'll polish your coin and await your return.

"It'd better be shiny when I get back...."

No? It doesn't seem it would be that difficult for you, [%username].

But if you can't, then I suppose you can't.

I'll find someone else. Hurry along, now.

"Sorry."

That was fast.

It must have been easy for you. Quick, show me what you've got.

"Here it is."

Apparently, you were quick because you didn't go. That's one way, I suppose.

Alternately, you could actually try going out there and getting the job done.

"Er...I'll be right back."

Great job! Exactly what I needed!

I'll get on those jerkies right away.

And here's your coin. I'll give you more each time you show up with more meat, by the way.

Hunt [%dic:STR_DIC_M_Ettin_32_An]s and [%dic:STR_DIC_M_EttinBig_32_An]s to bring the meat to [%dic:STR_DIC_N_Ibelia].

[%collectitem]

Ibelia says she will give a coin for Ettin meat. Bring the Ettin Lean Ribs and Sirloin to her.

Ibelia needed meat to make jerky.

When you hunted Ettins and brought the lean rib meat and sirloin to her, she gave you a coin and said she'd give you more coins each time you brought her more Ettin meat.

New quest: [%questname] In progress: [%questname]