Maintaining the field of battle is essential to defense, but it gets more complicated in areas where even the local fauna can become enemies.
Get rid of the [%dic:STR_DIC_M_LDF5B_D1_Element1_Air_65_An]s, [%dic:STR_DIC_M_LDF5B_D1_Lupyllini_65_n]s, and [%dic:STR_DIC_M_LDF5B_D1_CondorDr_65_An]s now, or we'll fight two battles later.
I remember a battle lost because of a field of Azpha in the wrong place, and comrades felled by Worgs smelling blood.
These are the small things that fell great commanders. Will we have that problem?
Well done, [%username]. It may have seemed a petty task in the face of our challenges.
I assure you it was not. One more arrow will fly true because of this.
Clear the area of [%dic:STR_DIC_M_LDF5B_D1_Element1_Air_65_An]s. ([%2]/3)
Clear the area of [%dic:STR_DIC_M_LDF5B_D1_Lupyllini_65_n]s. ([%5]/3)
Clear the area of [%dic:STR_DIC_M_LDF5B_D1_CondorDr_65_An]s. ([%8]/3)
Talk with [%dic:STR_DIC_N_LDF5_Village_Guard15_D].
The local beasts can cause disruptions in the battle plan and Ube wants them removed.
Ube asked that you clear the area of Ancient Gust Spirits, Longtail Plumas, and Fierce Crimson Gryphus as they could disrupt the coming battle.
When you were done, he reminded you there are no small tasks in preparing for battle.