The undead are up to something.

Usually they act alone. Lately I've seen them fighting as a group--but it's more than that.

They seem to be organized--they have a leader.

"A leader? That's new."

Indeed. I've had scouts watching them. There's one undead they appear to follow.

You've been up against these undead before, [%username]. I know you can deal with this upstart.

Can I count on you?

Accept. Decline.

Good. That's what I wanted to hear.

There's a stone altar in the Patema Ruins. My scouts have seen [%dic:STR_DIC_M_SpectreNamedQ_41_An] there at night. It's the perfect opportunity to make a move.

This job should be fledgling's play for a talented Daeva like you--one location, one target.

"Just a casual stretch of my wings."

Tired of dealing with the undead?

I understand. It's messy business. But we can't resettle this region until we eliminate them. This leader is a complication we didn't expect.

I hope you'll change your mind.

"Faith and arms."

Arieluma, [%username]! I'm still pondering this idea of the undead having a leader. Coordinated attacks--who would have thought it possible?

Makes me wonder if this Gellar was a military commander during his lifetime. Hmm.

So, did you eliminate him?

"I did, but not without a fight."

But I knew you could do it. Getting rid of Gellar will make our job much easier.

Thanks for your service, [%username], and for completing the mission successfully.

Get rid of [%dic:STR_DIC_M_SpectreNamedQ_41_An] ([%2]/1).

Report the result to [%dic:STR_DIC_N_Rance].

Get rid of Gellar, leader of the undead.

Rance found out that the undead had a leader called Gellar. He sent you to eliminated Gellar. Upon your success, Rance gave you a reward.

New quest: [%questname] In progress: [%questname]